I have only tested the mod with my VR performance mod, but hopefully it works even without it. The mod can be downloaded from here, its made for for DCS World version 2.8 (it might or might not work with other versions). In practice the difference between the two is likely unperceivable anyway. But the w3c standard is easier to apply the game gamma slider setting alongside with the sRGB space conversion so I used that. This is an update by civorodom for VSNs Eurofighter mod that sets real (known) parameters of the Typhoon (weight, fuel mass, rcs, radar range, flight ceiling) since the mod originally used these parameters from the F-15. It is not strictly correct as newer IEC 6 standard is slightly different. 3dMigoto mod thread deleted on IL-2 Sturmovik forum. My method uses sRGB conversion from older, deprecated w3c standard. I did a fix for this into the game’s shaders. That means that, especially when using a VR headset with an OLED screen, at night time everything looks slightly grey and not as dark and contrasted as they could. The game uses a simple raise to power, while the correct way is more complicated – result of using the wrong method is elevated black levels. DONE, it remains to adjust the rearm in the editor Saved Games\DCS\Mods\aircraft Installation paths Saved Games\DCS. I noticed from the DCS World shaders that the game appears to be using incorrect method for sRGB gamma conversion. a from the folders with the LUA\.\planes mod to replace in DCS World\Scripts\Database\planes or in DCS World openbeta\Scripts\Database\planes 5.
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