If a player is hit by the bubble instead of being directly hit, they will receive 5 damage instead of 20.The bubble is visible through walls, but a player will only be affected by the dart if they enter the bubble while in line-of-sight of the dart.If the Whistler does not hit a target directly, it will temporarily stick to surfaces, creating a visible area-of-effect bubble that will cause the dart to hit an enemy if they get too close.After not firing for one second, the heat meter will gradually deplete again.The heat meter will fill as the player fires their weapon.A visible heat meter will be displayed above the affected player, showing how close they are to overheating.The impact damage can knock a player, however the overheat damage will not knock a player if they have 30 HP or less, they will be reduced to 1 HP.Effect lasts 8 seconds, during which time if the victim fires their weapon for too long, they will receive 30 damage and be unable to fire their weapon for 1 second.
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